Thursday, May 17, 2018

Agenda for 5/18/18-5/31/18



We Will Know: cognitive, sensory, therapy, orthopedic, and universal design

We Will Understand: how cognitive, sensory, therapy, and orthopedic play an essential role in the growth and development of children with cerebral palsy

We Will Be Able To: design a therapeutic toy for children with cerebral palsy

5/18/18- Friday
Watch the 3.2 Therapeutic Toy Design Challenge Introduction Video
Part 1: Define The Problem steps 1-7 (if you did not do yet)
Design Brief Template & Research!
Vocabulary:


Cognitive- Having to do with mental activities such as thinking, understanding, using language, and remembering.

Sensory- Having to do with the basic senses used to collect information, such as sight, hearing, touch, smell, taste, and equilibrium.

Therapy- A process for physically or mentally improving a person’s quality of life and their ability to perform daily tasks.

Orthopedic- The branch of medicine that deals with the prevention and correction of injuries or disorders of the skeletal system and associated muscles, joints, and ligaments.

Universal Design- The design of products or environments that can be used by all people without the need for adaptation or modifications.




5/21/18- Monday
Part 2: Generate Concepts steps 8-10 (w/materials in mind)
How to use the Decision Matrix

5/22/18- Tuesday

Part 3: Design a Solution step 11
Optional to design your solution in CAD steps 12-14
*See Mrs. Raymond’s slideshow of her therapeutic toy.

5/23/18- 5/23/18 Wednesday- Thursday
Part 4: Build and Test, steps 15-17
Build prototype and collect data to ensure your solution works! Give us proof!


5/25/18- Friday MMS Fun day!




5/28/18-5/30/18 - Tuesday-Thursday
Part 5: Evaluate the Solution, steps 18-21
Continue to build and test your prototype

*Be sure to document all of your work (Design Brief, Decision Matrix, and sketches) in your engineering notebook.

5/31/18 - Friday
Part 6: Present the Solution, step 22


Deliverables/ slideshow:


1. Team name
2. Design Brief
3. Annotated Sketches
4. Decision Matrix
5. Notes
6. Prototype
7. Isometric View
8. Group/team pic w prototype

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